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help.html
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<title>Invalid! A trivia game of unnecessary suffering.</title>
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
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<link href="css/site.css" type="text/css" rel="stylesheet">
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta name="description" content="A trivia game of unnecessary suffering.">
<meta http-equiv="last-modified" content="2021-00-13@13:43:10">
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<!-- Twitter-->
<meta name="twitter:card" content="summary_large_image">
<meta name="twitter:creator" content="@AhoyLemon">
<meta name="twitter:title" content="Invalid!">
<meta name="twitter:description" content="A trivia game of unnecessary suffering.">
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</head>
<body>
<article>
<h1 id="the-premise">The Premise</h1>
<p><strong>The Rules Have Changed</strong> is a trivia game about making things difficult for other people. It can accept any number of players. But it's probably best with 4-10.</p>
<h2 id="how-to-play">How to Play</h2>
<p>Each round will have one <strong>SysAdmin</strong>, and everyone else is an <strong>employee</strong>. The only thing the employees want to do is successfully create a password. If they can successfully create a password, they've succeeded in the round. It's the goal of the SysAdmin to make that as difficult as possible.</p>
<p>Each round, the SysAdmin will choose a <strong>category</strong> of acceptable passwords (for example: "Types of Cheese"). This will generate a list of acceptable passwords that can be used. The SysAdmin can <em>then</em> cut down that list by <strong>adding rules</strong> (for example "You can't use the letter R" or "Your password must be more than 6 letters"). Each rule will cost some amount of ƒ, which the SysAdmin can spend as they like.</p>
<p>Once rules are set, the SysAdmin can then <strong>create bugs</strong> in the system. (For example: "PARMESAN"). If any player types in one of the bugs the SysAdmin set, the server crashes and the round is over. The first bug is free, each additional bug costs 1 ƒ.</p>
<p>There are time limits for both the SysAdmin and the employees.</p>
<p>When the round concludes, a new SysAdmin is named.</p>
<h2 id="final-round">Final Round</h2>
<p>In the final round, all players try to crack any other player's password. All passwords entered in any round are fair game. If a player cracks another employee's password, they steal points from that player. Passwords can only be cracked once.</p>
<p>If a player accidentally cracks their own password, they are punished.</p>
<h2 id="that-s-it-">That's it!</h2>
</article>
</body>
</html>