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hierarchy.yml
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hierarchy.yml
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# The rendering hierarchy
rootHierarchy:
name: The Graphics Hierarchy
children:
- name: Rendering
children:
- name: Postprocessing
children:
- name: Anti-aliasing
- name: Super-sampling
- name: Denoising
- name: Tonemapping
- name: Others
- name: Rendering methods
children:
- name: Rasterization
children:
- name: Global Illumination
- name: Ambient Occulusion
- name: Reflection
- name: Indirect lighting
- name: Rasterization pipeline optimization
- name: Ray tracing
- name: Path Guiding
- name: Radiosity
- name: Photon mapping
- name: Foveated Rendering
- name: End-to-end Neural Rendering
children:
- name: NeRF
- name: Neural Radiosity
- name: Scene Representation
children:
- name: Geometry
- name: Material
- name: Light
- name: Camera
- name: Scene Management
children:
- name: Acceleration structure
- name: Differentiable Rendering
- name: Rendering System
- name: Exploit of Raytracing on other fields
- name: Geometry
children:
- name: Decomposition
- name: Parameterization
- name: CAD-CAGD
- name: Simulation
children:
- name: Sensitivity analysis
- name: GPU Acceleration
- name: Differentiable Simulation
- name: Robotics
- name: Particle-based Method
- name: Smoothed Particle Hydrodynamics
- name: Fluid Solid Coupling
- name: Incremental Potential Contact
- name: Learning-based Simulation
- name: Fluid Simulation
- name: Position Based Dynamics
- name: Material Point Method
- name: Finite Element Method
- name: Plasticity Simulation
- name: Topology Optimization
- name: Structure Design
- name: DSL-Tools
# auxHierarchy:
# - name: