Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

MaterialX: implement view-dependent coat absorption #233

Open
portsmouth opened this issue Aug 29, 2024 · 0 comments
Open

MaterialX: implement view-dependent coat absorption #233

portsmouth opened this issue Aug 29, 2024 · 0 comments

Comments

@portsmouth
Copy link
Contributor

portsmouth commented Aug 29, 2024

This effect described in the spec, which makes the absorption color of the coat more "contrasty" is missing from the MaterialX implementation.

image

The Arnold implementation for reference looks as follows (for coat_ior=1.3):

Without With
Smooth 734_openpbr_old_coat_smooth 734_openpbr_new_coat_smooth
Rough 734_openpbr_old_coat_rough 734_openpbr_new_coat_rough

|

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant