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sym_common.txt
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sym_common.txt
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.space 0x8
.include "main.o"
@ ../gflib/bg.o
.align 2
gWindowTileAutoAllocEnabled:
.space 4
@ ../gflib/window.o
.align 4
gTransparentTileNumber:
.space 1
.align 4
gWindowBgTilemapBuffers:
.space 16
@ ../gflib/text.o
.align 4
gFonts:
.space 4
.align 2
gDisableTextPrinters:
.space 1
.align 4
gCurGlyph:
.space 132
.align 2
gTextFlags:
.space 4
@ ../gflib/sprite.o
.align 2
gOamMatrixAllocBitmap:
.space 4
.align 2
gReservedSpritePaletteCount:
.space 1
.align 4
.include "link.o"
.include "AgbRfu_LinkManager.o"
.include "link_rfu_2.o"
.include "rtc.o"
.include "battle_main.o"
.include "battle_controllers.o"
.include "random.o"
.include "load_save.o"
.include "berry_blender.o"
.include "overworld.o"
.include "fieldmap.o"
.include "field_camera.o"
.include "field_control_avatar.o"
.include "start_menu.o"
.include "sound.o"
.include "task.o"
.include "trainer_see.o"
.include "pokedex.o"
.include "contest.o"
.include "tv.o"
.include "mauville_old_man.o"
.include "image_processing_effects.o"
.space 0x4
.include "contest_painting.o"
.include "field_specials.o"
.include "evolution_scene.o"
.include "pokedex_cry_screen.o"
.include "save.o"
.include "battle_tower.o"
.include "intro.o"
.include "battle_anim_throw.o"
.include "battle_factory_screen.o"
.include "apprentice.o"
.space 0x8
.include "list_menu.o"
.include "party_menu.o"
.space 0x44
.include "ereader_screen.o"
.include "m4a.o"
.include "agb_flash.o"
.include "librfu_stwi.o"
.include "librfu_rfu.o"
.include "librfu_sio32id.o"