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should include the code just in case
Apply win screen fixes to refactored code
Fix up give up modal function
Highlight square slightly out of alignment
Try changing FRAME %.
Replay move feature
Serialize movesMade to string, transport,
Replay engine
Game logic
Disable movement during view game !!
Board is reversed during view game
Mandatory moves modal needs fix
Need ‘not your turn’ modal
Disable movement for ‘swift’ players
MUST capture piece logic.
Need to check correctness of location
‘Jump’capture
King making
Capture a king logic
King piece capture logic
Capture a king, AS a king logic
King 4 direction possible moves highlight
King can jump on an enemy to capture an enemy..
Piece can jump on an enemy to capture an enemy..
nth jump capture
Game over
Drag library
Don’t allow squares not containing a piece to be picked up
Revert logic
pieces cover eachother
If you tap just the square the highlighted style comes but doesn’t go
Don’t allow enemy pieces to be picked up
Center snap piece
Finalizing
Run through whole flow
Clean up logs
Build test cases
Move to staging (production)?
Add missing icons to staging API
Revert connect4 in DEV branch to old (working) version
Test cases:
*** REGULAR PIECE CAPTURE
*** REGULAR PIECE MOVE
*** KING PIECE CAPTURE
*** KING PIECE MOVE
*** REGULAR CAPTURE KING
*** KING CAPTURE REGULAR
*** GAME OVER