Skip to content

Latest commit

 

History

History
59 lines (53 loc) · 1.88 KB

TODO.org

File metadata and controls

59 lines (53 loc) · 1.88 KB

game TODO

Apply new facebook share code to refactored code

Note facebook share will be disabled for now but still should include the code just in case

Apply win screen fixes to refactored code

Fix up give up modal function

Highlight square slightly out of alignment

Try changing FRAME %.

Replay move feature

Serialize movesMade to string, transport, Replay engine

Game logic

Disable movement during view game !!

Board is reversed during view game

Mandatory moves modal needs fix

Need ‘not your turn’ modal

Disable movement for ‘swift’ players

MUST capture piece logic.

Need to check correctness of location

‘Jump’capture

King making

Capture a king logic

King piece capture logic

Capture a king, AS a king logic

King 4 direction possible moves highlight

King can jump on an enemy to capture an enemy..

Piece can jump on an enemy to capture an enemy..

nth jump capture

Game over

Drag library

Don’t allow squares not containing a piece to be picked up

Revert logic

pieces cover eachother

If you tap just the square the highlighted style comes but doesn’t go

Don’t allow enemy pieces to be picked up

Center snap piece

Finalizing

Run through whole flow

Clean up logs

Build test cases

Move to staging (production)?

Add missing icons to staging API

Revert connect4 in DEV branch to old (working) version

Test cases:

*** REGULAR PIECE CAPTURE *** REGULAR PIECE MOVE *** KING PIECE CAPTURE *** KING PIECE MOVE *** REGULAR CAPTURE KING *** KING CAPTURE REGULAR *** GAME OVER